Artificial intelligence (AI) is
intelligence—perceiving, synthesizing, and inferring information—demonstrated by
machines, as opposed to intelligence displayed by
non-human animals and
humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs.
As machines become increasingly capable, tasks considered to require "intelligence" are often removed from the definition of AI, a phenomenon known as the
AI effect.[2] For instance,
optical character recognition is frequently excluded from things considered to be AI,[3] having become a routine technology.[4]
Artificial intelligence was founded as an academic discipline in 1956, and in the years since it has experienced several waves of optimism,[5][6] followed by disappointment and the loss of funding (known as an "
AI winter"),[7][8] followed by new approaches, success, and renewed funding.[6][9] AI research has tried and discarded many different approaches, including simulating the brain,
modeling human problem solving,
formal logic,
large databases of knowledge, and imitating animal behavior. In the first decades of the 21st century, highly mathematical and statistical
machine learning has dominated the field, and this technique has proved highly successful, helping to solve many challenging problems throughout industry and academia.[9][10]
The field was founded on the assumption that human intelligence "can be so precisely described that a machine can be made to simulate it".[b] This raised philosophical arguments about the mind and the ethical consequences of creating artificial beings endowed with human-like intelligence; these issues have previously been explored by
myth,
fiction, and
philosophy since antiquity.[13]Computer scientists and
philosophers have since suggested that AI may become an
existential risk to humanity if its rational capacities are not steered towards beneficial goals.[c] The term artificial intelligence has also been criticized for overhyping AI's true technological capabilities.[14][15][16]
The study of mechanical or
"formal" reasoning began with
philosophers and mathematicians in antiquity. The study of mathematical logic led directly to
Alan Turing's
theory of computation, which suggested that a machine, by shuffling symbols as simple as "0" and "1", could simulate any conceivable act of mathematical deduction. This insight that digital computers can simulate any process of formal reasoning is known as the
Church–Turing thesis.[20] This, along with concurrent discoveries in
neurobiology,
information theory and
cybernetics, led researchers to consider the possibility of building an electronic brain.[21] The first work that is now generally recognized as AI was
McCullouch and
Pitts' 1943 formal design for
Turing-complete "artificial neurons".[22]
By the 1950s, two visions for how to achieve machine intelligence emerged. One vision, known as
Symbolic AI or
GOFAI, was to use computers to create a symbolic representation of the world and systems that could reason about the world. Proponents included
Allen Newell,
Herbert A. Simon, and
Marvin Minsky. Closely associated with this approach was the
"heuristic search" approach, which likened intelligence to a problem of exploring a space of possibilities for answers.
The second vision, known as the
connectionist approach, sought to achieve intelligence through learning. Proponents of this approach, most prominently
Frank Rosenblatt, sought to connect
Perceptron in ways inspired by connections of neurons.[23]James Manyika and others have compared the two approaches to the mind (Symbolic AI) and the brain (connectionist). Manyika argues that symbolic approaches dominated the push for artificial intelligence in this period, due in part to its connection to intellectual traditions of
Descartes,
Boole,
Gottlob Frege,
Bertrand Russell, and others. Connectionist approaches based on
cybernetics or
artificial neural networks were pushed to the background but have gained new prominence in recent decades.[24]
The field of AI research was born at
a workshop at
Dartmouth College in 1956.[d][27] The attendees became the founders and leaders of AI research.[e] They and their students produced programs that the press described as "astonishing":[f] computers were learning
checkers strategies, solving word problems in algebra, proving
logical theorems and speaking English.[g][29]
By the middle of the 1960s, research in the U.S. was heavily funded by the
Department of Defense[30] and laboratories had been established around the world.[31]
Researchers in the 1960s and the 1970s were convinced that symbolic approaches would eventually succeed in creating a machine with
artificial general intelligence and considered this the goal of their field.[32]Herbert Simon predicted, "machines will be capable, within twenty years, of doing any work a man can do".[33]Marvin Minsky agreed, writing, "within a generation ... the problem of creating 'artificial intelligence' will substantially be solved".[34]
They had failed to recognize the difficulty of some of the remaining tasks. Progress slowed and in 1974, in response to the
criticism of
Sir James Lighthill[35] and ongoing pressure from the US Congress to
fund more productive projects, both the U.S. and British governments cut off exploratory research in AI. The next few years would later be called an "
AI winter", a period when obtaining funding for AI projects was difficult.[7]
In the early 1980s, AI research was revived by the commercial success of
expert systems,[36] a form of AI program that simulated the knowledge and analytical skills of human experts. By 1985, the market for AI had reached over a billion dollars. At the same time, Japan's
fifth generation computer project inspired the U.S. and British governments to restore funding for
academic research.[6] However, beginning with the collapse of the
Lisp Machine market in 1987, AI once again fell into disrepute, and a second, longer-lasting winter began.[8]
Many researchers began to doubt that the
symbolic approach would be able to imitate all the processes of human cognition, especially
perception, robotics,
learning and
pattern recognition. A number of researchers began to look into "sub-symbolic" approaches to specific AI problems.[37]Robotics researchers, such as
Rodney Brooks, rejected symbolic AI and focused on the basic engineering problems that would allow robots to move, survive, and learn their environment.[h]
AI gradually restored its reputation in the late 1990s and early 21st century by finding specific solutions to specific problems. The narrow focus allowed researchers to produce verifiable results, exploit more mathematical methods, and collaborate with other fields (such as
statistics,
economics and
mathematics).[43] By 2000, solutions developed by AI researchers were being widely used, although in the 1990s they were rarely described as "artificial intelligence".[10]
Faster computers, algorithmic improvements, and access to
large amounts of data enabled advances in
machine learning and perception; data-hungry
deep learning methods started to dominate accuracy benchmarks
around 2012.[44] According to
Bloomberg's Jack Clark, 2015 was a landmark year for artificial intelligence, with the number of software projects that use AI within
Google increased from a "sporadic usage" in 2012 to more than 2,700 projects.[i] He attributed this to an increase in affordable
neural networks, due to a rise in cloud computing infrastructure and to an increase in research tools and datasets.[9]
In a 2017 survey, one in five companies reported they had "incorporated AI in some offerings or processes".[45] The amount of research into AI (measured by total publications) increased by 50% in the years 2015–2019.[46]
Numerous academic researchers became concerned that AI was no longer pursuing the original goal of creating versatile, fully intelligent machines. Much of current research involves statistical AI, which is overwhelmingly used to solve specific problems, even highly successful techniques such as
deep learning. This concern has led to the subfield of
artificial general intelligence (or "AGI"), which had several well-funded institutions by the 2010s.[11]
Goals
The general problem of simulating (or creating) intelligence has been broken down into sub-problems. These consist of particular traits or capabilities that researchers expect an intelligent system to display. The traits described below have received the most attention.[a]
Reasoning, problem-solving
Early researchers developed algorithms that imitated step-by-step reasoning that humans use when they solve puzzles or make logical deductions.[47] By the late 1980s and 1990s, AI research had developed methods for dealing with
uncertain or incomplete information, employing concepts from
probability and
economics.[48]
Many of these algorithms proved to be insufficient for solving large reasoning problems because they experienced a "combinatorial explosion": they became exponentially slower as the problems grew larger.[49] Even humans rarely use the step-by-step deduction that early AI research could model. They solve most of their problems using fast, intuitive judgments.[50]
An ontology represents knowledge as a set of concepts within a domain and the relationships between those concepts.
Knowledge representation and
knowledge engineering[51] allow AI programs to answer questions intelligently and make deductions about real-world facts.
A representation of "what exists" is an
ontology: the set of objects, relations, concepts, and properties formally described so that software agents can interpret them.[52] The most general ontologies are called
upper ontologies, which attempt to provide a foundation for all other knowledge and act as mediators between
domain ontologies that cover specific knowledge about a particular knowledge
domain (field of interest or area of concern). A truly intelligent program would also need access to commonsense knowledge; the set of facts that an average person knows. The
semantics of an ontology is typically represented in description logic, such as the
Web Ontology Language.[53]
AI research has developed tools to represent specific domains, such as objects, properties, categories and relations between objects;[53] situations, events, states and time;[54] causes and effects;[55] knowledge about knowledge (what we know about what other people know);.[56]default reasoning (things that humans assume are true until they are told differently and will remain true even when other facts are changing);[57] as well as other domains. Among the most difficult problems in AI are: the breadth of commonsense knowledge (the number of atomic facts that the average person knows is enormous);[58] and the sub-symbolic form of most commonsense knowledge (much of what people know is not represented as "facts" or "statements" that they could express verbally).[50]
Formal knowledge representations are used in content-based indexing and retrieval,[59] scene interpretation,[60] clinical decision support,[61] knowledge discovery (mining "interesting" and actionable inferences from large databases),[62] and other areas.[63]
Machine learning (ML), a fundamental concept of AI research since the field's inception,[j] is the study of computer algorithms that improve automatically through experience.[k]
Supervised learning requires a human to label the input data first, and comes in two main varieties:
classification and numerical
regression. Classification is used to determine what category something belongs in – the program sees a number of examples of things from several categories and will learn to classify new inputs. Regression is the attempt to produce a function that describes the relationship between inputs and outputs and predicts how the outputs should change as the inputs change. Both classifiers and regression learners can be viewed as "function approximators" trying to learn an unknown (possibly implicit) function; for example, a spam classifier can be viewed as learning a function that maps from the text of an email to one of two categories, "spam" or "not spam".[67]
In
reinforcement learning the agent is rewarded for good responses and punished for bad ones. The agent classifies its responses to form a strategy for operating in its problem space.[68]
Transfer learning is when the knowledge gained from one problem is applied to a new problem.[69]
Symbolic AI used formal
syntax to translate the
deep structure of sentences into
logic. This failed to produce useful applications, due to the
intractability of logic[49] and the breadth of commonsense knowledge.[58] Modern statistical techniques include co-occurrence frequencies (how often one word appears near another), "Keyword spotting" (searching for a particular word to retrieve information),
transformer-based
deep learning (which finds patterns in text), and others.[73] They have achieved acceptable accuracy at the page or paragraph level, and, by 2019, could generate coherent text.[74]
Kismet, a robot with rudimentary social skills[79]
Affective computing is an interdisciplinary umbrella that comprises systems that recognize, interpret, process or simulate human
feeling, emotion and mood.[80]
For example, some
virtual assistants are programmed to speak conversationally or even to banter humorously; it makes them appear more sensitive to the emotional dynamics of human interaction, or to otherwise facilitate
human–computer interaction.
However, this tends to give naïve users an unrealistic conception of how intelligent existing computer agents actually are.[81] Moderate successes related to affective computing include textual
sentiment analysis and, more recently,
multimodal sentiment analysis), wherein AI classifies the affects displayed by a videotaped subject.[82]
A machine with general intelligence can solve a wide variety of problems with breadth and versatility similar to human intelligence. There are several competing ideas about how to develop artificial general intelligence.
Hans Moravec and
Marvin Minsky argue that work in different individual domains can be incorporated into an advanced
multi-agent system or
cognitive architecture with general intelligence.[83]Pedro Domingos hopes that there is a conceptually straightforward, but mathematically difficult, "
master algorithm" that could lead to AGI.[84]
Others believe that
anthropomorphic features like an
artificial brain[85]
or simulated
child development[l]
will someday reach a critical point where general intelligence
emerges.
AI can solve many problems by intelligently searching through many possible solutions.[86]Reasoning can be reduced to performing a search. For example, logical proof can be viewed as searching for a path that leads from
premises to
conclusions, where each step is the application of an
inference rule.[87]Planning algorithms search through trees of goals and subgoals, attempting to find a path to a target goal, a process called
means-ends analysis.[88]Robotics algorithms for moving limbs and grasping objects use
local searches in
configuration space.[89]
Simple exhaustive searches[90]
are rarely sufficient for most real-world problems: the
search space (the number of places to search) quickly grows to
astronomical numbers. The result is a search that is
too slow or never completes. The solution, for many problems, is to use "
heuristics" or "rules of thumb" that prioritize choices in favor of those more likely to reach a goal and to do so in a shorter number of steps. In some search methodologies, heuristics can also serve to eliminate some choices unlikely to lead to a goal (called "
pruning the
search tree"). Heuristics supply the program with a "best guess" for the path on which the solution lies.[91]
Heuristics limit the search for solutions into a smaller sample size.[92]
A very different kind of search came to prominence in the 1990s, based on the mathematical theory of
optimization. For many problems, it is possible to begin the search with some form of a guess and then refine the guess incrementally until no more refinements can be made. These algorithms can be visualized as blind
hill climbing: we begin the search at a random point on the landscape, and then, by jumps or steps, we keep moving our guess uphill, until we reach the top. Other related optimization algorithms include
random optimization,
beam search and
metaheuristics like
simulated annealing.[93]Evolutionary computation uses a form of optimization search. For example, they may begin with a population of organisms (the guesses) and then allow them to mutate and recombine,
selecting only the fittest to survive each generation (refining the guesses). Classic
evolutionary algorithms include
genetic algorithms,
gene expression programming, and
genetic programming.[94] Alternatively, distributed search processes can coordinate via
swarm intelligence algorithms. Two popular swarm algorithms used in search are
particle swarm optimization (inspired by bird
flocking) and
ant colony optimization (inspired by
ant trails).[95]
Expectation-maximization clustering of
Old Faithful eruption data starts from a random guess but then successfully converges on an accurate clustering of the two physically distinct modes of eruption.
The simplest AI applications can be divided into two types: classifiers ("if shiny then diamond") and controllers ("if diamond then pick up"). Controllers do, however, also classify conditions before inferring actions, and therefore classification forms a central part of many AI systems.
Classifiers are functions that use
pattern matching to determine the closest match. They can be tuned according to examples, making them very attractive for use in AI. These examples are known as observations or patterns. In supervised learning, each pattern belongs to a certain predefined class. A class is a decision that has to be made. All the observations combined with their class labels are known as a data set. When a new observation is received, that observation is classified based on previous experience.[115]
Classifier performance depends greatly on the characteristics of the data to be classified, such as the dataset size, distribution of samples across classes, dimensionality, and the level of noise. Model-based classifiers perform well if the assumed model is an extremely good fit for the actual data. Otherwise, if no matching model is available, and if accuracy (rather than speed or scalability) is the sole concern, conventional wisdom is that discriminative classifiers (especially SVM) tend to be more accurate than model-based classifiers such as "naive Bayes" on most practical data sets.[122]
A neural network is an interconnected group of nodes, akin to the vast network of
neurons in the
human brain.
Neural networks[121]
were inspired by the architecture of neurons in the human brain. A simple "neuron" N accepts input from other neurons, each of which, when activated (or "fired"), casts a weighted "vote" for or against whether neuron N should itself activate. Learning requires an algorithm to adjust these weights based on the training data; one simple algorithm (dubbed "
fire together, wire together") is to increase the weight between two connected neurons when the activation of one triggers the successful activation of another. Neurons have a continuous spectrum of activation; in addition, neurons can process inputs in a nonlinear way rather than weighing straightforward votes.
Modern neural networks model complex relationships between inputs and outputs and
find patterns in data. They can learn continuous functions and even digital logical operations. Neural networks can be viewed as a type of
mathematical optimization – they perform
gradient descent on a multi-dimensional topology that was created by
training the network. The most common training technique is the
backpropagation algorithm.[123]
Other
learning techniques for neural networks are
Hebbian learning ("fire together, wire together"),
GMDH or
competitive learning.[124]
Representing images on multiple layers of abstraction in deep learning[126]
Deep learning[127]
uses several layers of neurons between the network's inputs and outputs. The multiple layers can progressively extract higher-level features from the raw input. For example, in
image processing, lower layers may identify edges, while higher layers may identify the concepts relevant to a human such as digits or letters or faces.[128] Deep learning has drastically improved the performance of programs in many important subfields of artificial intelligence, including
computer vision,
speech recognition,
image classification[129] and others.
Deep learning often uses
convolutional neural networks for many or all of its layers. In a convolutional layer, each neuron receives input from only a restricted area of the previous layer called the neuron's
receptive field. This can substantially reduce the number of weighted connections between neurons,[130] and creates a hierarchy similar to the organization of the animal visual cortex.[131]
In a
recurrent neural network (RNN) the signal will propagate through a layer more than once;[132]
thus, an RNN is an example of deep learning.[133]
RNNs can be trained by
gradient descent,[134]
however long-term gradients which are back-propagated can "vanish" (that is, they can tend to zero) or "explode" (that is, they can tend to infinity), known as the
vanishing gradient problem.[135]
The
long short term memory (LSTM) technique can prevent this in most cases.[136]
For this project of the artist Joseph Ayerle the AI had to learn the typical patterns in the colors and brushstrokes of Renaissance painter
Raphael. The portrait shows the face of the actress
Ornella Muti, "painted" by AI in the style of Raphael
AI is relevant to any intellectual task.[137]
Modern artificial intelligence techniques are pervasive and are too numerous to list here.[138]
Frequently, when a technique reaches mainstream use, it is no longer considered artificial intelligence; this phenomenon is described as the
AI effect.[139]
There are also thousands of successful AI applications used to solve problems for specific industries or institutions. A few examples are
energy storage,[144]deepfakes,[145] medical diagnosis, military logistics, or supply chain management.
By 2020,
Natural Language Processing systems such as the enormous
GPT-3 (then by far the largest artificial neural network) were matching human performance on pre-existing benchmarks, albeit without the system attaining a commonsense understanding of the contents of the benchmarks.[152]
DeepMind's
AlphaFold 2 (2020) demonstrated the ability to approximate, in hours rather than months, the 3D structure of a protein.[153]
Other applications predict the result of judicial decisions,[154]create art (such as poetry or painting) and
prove mathematical theorems.
AI content detector tools are software applications that use artificial intelligence (AI) algorithms to analyze and detect specific types of content in digital media, such as text, images, and videos. These tools are commonly used to identify inappropriate content, such as speech errors, violent or sexual images, and spam, among others.
Some benefits of using AI content detector tools[155] include improved efficiency and accuracy in detecting inappropriate content, increased safety and security for users, and reduced legal and reputational risks for websites and platforms.
Smart traffic lights have been developed at
Carnegie Mellon since 2009. Professor Stephen Smith has started a company since then
Surtrac that has installed smart traffic control systems in 22 cities. It costs about $20,000 per intersection to install. Drive time has been reduced by 25% and traffic jam waiting time has been reduced by 40% at the intersections it has been installed.[156]
Intellectual property
AI patent families for functional application categories and sub categories.
Computer vision represents 49 percent of patent families related to a functional application in 2016.
In 2019,
WIPO reported that AI was the most prolific
emerging technology in terms of the number of
patent applications and granted patents, the
Internet of things was estimated to be the largest in terms of market size. It was followed, again in market size, by big data technologies, robotics, AI, 3D printing and the fifth generation of mobile services (5G).[157] Since AI emerged in the 1950s, 340,000 AI-related patent applications were filed by innovators and 1.6 million scientific papers have been published by researchers, with the majority of all AI-related patent filings published since 2013. Companies represent 26 out of the top 30 AI patent applicants, with universities or public research organizations accounting for the remaining four.[158] The ratio of scientific papers to inventions has significantly decreased from 8:1 in 2010 to 3:1 in 2016, which is attributed to be indicative of a shift from theoretical research to the use of AI technologies in commercial products and services.
Machine learning is the dominant AI technique disclosed in patents and is included in more than one-third of all identified inventions (134,777 machine learning patents filed for a total of 167,038 AI patents filed in 2016), with
computer vision being the most popular functional application. AI-related patents not only disclose AI techniques and applications, they often also refer to an application field or industry. Twenty application fields were identified in 2016 and included, in order of magnitude: telecommunications (15 percent), transportation (15 percent), life and medical sciences (12 percent), and personal devices, computing and human–computer interaction (11 percent). Other sectors included banking, entertainment, security, industry and manufacturing, agriculture, and networks (including social networks, smart cities and the Internet of things). IBM has the largest portfolio of AI patents with 8,290 patent applications, followed by Microsoft with 5,930 patent applications.[158]
Alan Turing wrote in 1950 "I propose to consider the question 'can machines think'?"[159]
He advised changing the question from whether a machine "thinks", to "whether or not it is possible for machinery to show intelligent behaviour".[159]
He devised the Turing test, which measures the ability of a machine to simulate human conversation.[160] Since we can only observe the behavior of the machine, it does not matter if it is "actually" thinking or literally has a "mind". Turing notes that we can not determine these things about other people[p] but "it is usual to have a polite convention that everyone thinks"[161]
Russell and
Norvig agree with Turing that AI must be defined in terms of "acting" and not "thinking".[162] However, they are critical that the test compares machines to people. "
Aeronautical engineering texts," they wrote, "do not define the goal of their field as making 'machines that fly so exactly like
pigeons that they can fool other pigeons.'"[163] AI founder
John McCarthy agreed, writing that "Artificial intelligence is not, by definition, simulation of human intelligence".[164]
McCarthy defines intelligence as "the computational part of the ability to achieve goals in the world."[165] Another AI founder,
Marvin Minsky similarly defines it as "the ability to solve hard problems".[166] These definitions view intelligence in terms of well-defined problems with well-defined solutions, where both the difficulty of the problem and the performance of the program are direct measures of the "intelligence" of the machine—and no other philosophical discussion is required, or may not even be possible.
A definition that has also been adopted by Google[167][better source needed] - major practitionary in the field of AI.
This definition stipulated the ability of systems to synthesize information as the manifestation of intelligence, similar to the way it is defined in biological intelligence.
Evaluating approaches to AI
No established unifying theory or
paradigm has guided AI research for most of its history.[q] The unprecedented success of statistical machine learning in the 2010s eclipsed all other approaches (so much so that some sources, especially in the business world, use the term "artificial intelligence" to mean "machine learning with neural networks"). This approach is mostly
sub-symbolic,
neat,
soft and
narrow (see below). Critics argue that these questions may have to be revisited by future generations of AI researchers.
Symbolic AI (or "
GOFAI")[169] simulated the high-level conscious reasoning that people use when they solve puzzles, express legal reasoning and do mathematics. They were highly successful at "intelligent" tasks such as algebra or IQ tests. In the 1960s, Newell and Simon proposed the physical symbol systems hypothesis: "A physical symbol system has the necessary and sufficient means of general intelligent action."[170]
However, the symbolic approach failed on many tasks that humans solve easily, such as learning, recognizing an object or commonsense reasoning. Moravec's paradox is the discovery that high-level "intelligent" tasks were easy for AI, but low level "instinctive" tasks were extremely difficult.[171]
Philosopher
Hubert Dreyfus had argued since the 1960s that human expertise depends on unconscious instinct rather than conscious symbol manipulation, and on having a "feel" for the situation, rather than explicit symbolic knowledge.[172]
Although his arguments had been ridiculed and ignored when they were first presented, eventually, AI research came to agree.[r][50]
The issue is not resolved:
sub-symbolic reasoning can make many of the same inscrutable mistakes that human intuition does, such as
algorithmic bias. Critics such as
Noam Chomsky argue continuing research into symbolic AI will still be necessary to attain general intelligence,[174][175] in part because sub-symbolic AI is a move away from
explainable AI: it can be difficult or impossible to understand why a modern statistical AI program made a particular decision. The emerging field of
neuro-symbolic artificial intelligence attempts to bridge the two approaches.
"Neats" hope that intelligent behavior is described using simple, elegant principles (such as
logic,
optimization, or
neural networks). "Scruffies" expect that it necessarily requires solving a large number of unrelated problems (especially in areas like
common sense reasoning). This issue was actively discussed in the 70s and 80s,[176]
but in the 1990s mathematical methods and solid scientific standards became the norm, a transition that Russell and Norvig termed "the victory of the neats".[177]
Finding a provably correct or optimal solution is
intractable for many important problems.[49] Soft computing is a set of techniques, including
genetic algorithms,
fuzzy logic and
neural networks, that are tolerant of imprecision, uncertainty, partial truth and approximation. Soft computing was introduced in the late 80s and most successful AI programs in the 21st century are examples of soft computing with neural networks.
AI researchers are divided as to whether to pursue the goals of artificial general intelligence and
superintelligence (general AI) directly or to solve as many specific problems as possible (
narrow AI) in hopes these solutions will lead indirectly to the field's long-term goals.[178][179]
General intelligence is difficult to define and difficult to measure, and modern AI has had more verifiable successes by focusing on specific problems with specific solutions. The experimental sub-field of artificial general intelligence studies this area exclusively.
The
philosophy of mind does not know whether a machine can have a
mind,
consciousness and
mental states, in the same sense that human beings do. This issue considers the internal experiences of the machine, rather than its external behavior. Mainstream AI research considers this issue irrelevant because it does not affect the goals of the field.
Stuart Russell and
Peter Norvig observe that most AI researchers "don't care about the [philosophy of AI] – as long as the program works, they don't care whether you call it a simulation of intelligence or real intelligence."[180] However, the question has become central to the philosophy of mind. It is also typically the central question at issue in
artificial intelligence in fiction.
David Chalmers identified two problems in understanding the mind, which he named the "hard" and "easy" problems of consciousness.[181] The easy problem is understanding how the brain processes signals, makes plans and controls behavior. The hard problem is explaining how this feels or why it should feel like anything at all. Human
information processing is easy to explain, however, human
subjective experience is difficult to explain. For example, it is easy to imagine a color-blind person who has learned to identify which objects in their field of view are red, but it is not clear what would be required for the person to know what red looks like.[182]
Computationalism is the position in the
philosophy of mind that the human mind is an information processing system and that thinking is a form of computing. Computationalism argues that the relationship between mind and body is similar or identical to the relationship between software and hardware and thus may be a solution to the
mind-body problem. This philosophical position was inspired by the work of AI researchers and cognitive scientists in the 1960s and was originally proposed by philosophers
Jerry Fodor and
Hilary Putnam.[183]
Philosopher
John Searle characterized this position as "
strong AI": "The appropriately programmed computer with the right inputs and outputs would thereby have a mind in exactly the same sense human beings have minds."[s]
Searle counters this assertion with his Chinese room argument, which attempts to show that, even if a machine perfectly simulates human behavior, there is still no reason to suppose it also has a mind.[186]
If a machine has a mind and subjective experience, then it may also have
sentience (the ability to feel), and if so, then it could also suffer, and thus it would be entitled to certain rights.[187]
Any hypothetical robot rights would lie on a spectrum with
animal rights and human rights.[188]
This issue has been considered in
fiction for centuries,[189]
and is now being considered by, for example, California's
Institute for the Future; however, critics argue that the discussion is premature.[190]
A superintelligence, hyperintelligence, or superhuman intelligence, is a hypothetical agent that would possess intelligence far surpassing that of the brightest and most gifted human mind. Superintelligence may also refer to the form or degree of intelligence possessed by such an agent.[179]
If research into
artificial general intelligence produced sufficiently intelligent software, it might be able to reprogram and improve itself. The improved software would be even better at improving itself, leading to
recursive self-improvement.[191]
Its intelligence would increase exponentially in an
intelligence explosion and could dramatically surpass humans. Science fiction writer
Vernor Vinge named this scenario the "singularity".[192]
Because it is difficult or impossible to know the limits of intelligence or the capabilities of superintelligent machines, the technological singularity is an occurrence beyond which events are unpredictable or even unfathomable.[193]
In the past, technology has tended to increase rather than reduce total employment, but economists acknowledge that "we're in uncharted territory" with AI.[196]
A survey of economists showed disagreement about whether the increasing use of robots and AI will cause a substantial increase in long-term
unemployment, but they generally agree that it could be a net benefit if
productivity gains are
redistributed.[197]
Subjective estimates of the risk vary widely; for example, Michael Osborne and
Carl Benedikt Frey estimate 47% of U.S. jobs are at "high risk" of potential automation, while an OECD report classifies only 9% of U.S. jobs as "high risk".[t][199]
Unlike previous waves of automation, many middle-class jobs may be eliminated by artificial intelligence; The Economist states that "the worry that AI could do to white-collar jobs what steam power did to blue-collar ones during the Industrial Revolution" is "worth taking seriously".[200]
Jobs at extreme risk range from paralegals to fast food cooks, while job demand is likely to increase for care-related professions ranging from personal healthcare to the clergy.[201]
Terrorists, criminals and rogue states may use other forms of weaponized AI such as advanced
digital warfare and
lethal autonomous weapons. By 2015, over fifty countries were reported to be researching battlefield robots.[203]
Machine-learning AI is also able to design tens of thousands of toxic molecules in a matter of hours.[204]
AI programs can become biased after learning from real-world data. It is not typically introduced by the system designers but is learned by the program, and thus the programmers are often unaware that the bias exists.[205]
Bias can be inadvertently introduced by the way
training data is selected.[206]
It can also
emerge from
correlations: AI is used to
classify individuals into groups and then make predictions assuming that the individual will resemble other members of the group. In some cases, this assumption may be unfair.[207] An example of this is
COMPAS, a commercial program widely used by
U.S. courts to assess the likelihood of a
defendant becoming a
recidivist.
ProPublica claims that the COMPAS-assigned recidivism risk level of black defendants is far more likely to be overestimated than that of white defendants, despite the fact that the program was not told the races of the defendants.[208]
Health equity issues may also be exacerbated when
many-to-many mapping are done without taking steps to ensure equity for populations at risk for bias. At this time equity-focused tools and regulations are not in place to ensure equity application representation and usage.[209] Other examples where algorithmic bias can lead to unfair outcomes are when AI is used for
credit rating or
hiring.
At its 2022 Conference on Fairness, Accountability, and Transparency (ACM FAccT 2022) the
Association for Computing Machinery, in Seoul, South Korea, presented and published findings recommending that until AI and robotics systems are demonstrated to be free of bias mistakes, they are unsafe and the use of self-learning neural networks trained on vast, unregulated sources of flawed internet data should be curtailed.[210]
Superintelligent AI may be able to improve itself to the point that humans could not control it. This could, as physicist
Stephen Hawking puts it, "
spell the end of the human race".[211] Philosopher
Nick Bostrom argues that sufficiently intelligent AI, if it chooses actions based on achieving some goal, will exhibit
convergent behavior such as acquiring resources or protecting itself from being shut down. If this AI's goals do not fully reflect humanity's, it might need to harm humanity to acquire more resources or prevent itself from being shut down, ultimately to better achieve its goal. He concludes that AI poses a risk to mankind, however humble or "
friendly" its stated goals might be.[212]
Political scientist
Charles T. Rubin argues that "any sufficiently advanced benevolence may be indistinguishable from malevolence." Humans should not assume machines or robots would treat us favorably because there is no a priori reason to believe that they would share our system of morality.[213]
The opinion of experts and industry insiders is mixed, with sizable fractions both concerned and unconcerned by risk from eventual superhumanly-capable AI.[214]Stephen Hawking,
Microsoft founder
Bill Gates, history professor
Yuval Noah Harari, and
SpaceX founder
Elon Musk have all expressed serious misgivings about the future of AI.[215]
Prominent tech titans including
Peter Thiel (
Amazon Web Services) and Musk have committed more than $1 billion to nonprofit companies that champion responsible AI development, such as
OpenAI and the
Future of Life Institute.[216]Mark Zuckerberg (CEO, Facebook) has said that artificial intelligence is helpful in its current form and will continue to assist humans.[217]
Other experts argue is that the risks are far enough in the future to not be worth researching,
or that humans will be valuable from the perspective of a superintelligent machine.[218]Rodney Brooks, in particular, has said that "malevolent" AI is still centuries away.[u]
Copyright
AI's decisions making abilities raises the questions of legal responsibility and copyright status of created works. This issues are being refined in various jurisdictions.[220]
Friendly AI are machines that have been designed from the beginning to minimize risks and to make choices that benefit humans.
Eliezer Yudkowsky, who coined the term, argues that developing friendly AI should be a higher research priority: it may require a large investment and it must be completed before AI becomes an existential risk.[221]
Machines with intelligence have the potential to use their intelligence to make ethical decisions. The field of machine ethics provides machines with ethical principles and procedures for resolving ethical dilemmas.[222]
Machine ethics is also called
machine morality,
computational ethics or computational morality,[222]
and was founded at an
AAAI symposium in 2005.[223]
The regulation of artificial intelligence is the development of public sector policies and laws for promoting and regulating artificial intelligence (AI); it is therefore related to the broader regulation of algorithms.[226]
The regulatory and policy landscape for AI is an emerging issue in jurisdictions globally.[227]
Between 2016 and 2020, more than 30 countries adopted dedicated strategies for AI.[46]
Most EU member states had released national AI strategies, as had Canada, China, India, Japan, Mauritius, the Russian Federation, Saudi Arabia, United Arab Emirates, US and Vietnam. Others were in the process of elaborating their own AI strategy, including Bangladesh, Malaysia and Tunisia.[46]
The
Global Partnership on Artificial Intelligence was launched in June 2020, stating a need for AI to be developed in accordance with human rights and democratic values, to ensure public confidence and trust in the technology.[46]Henry Kissinger,
Eric Schmidt, and
Daniel Huttenlocher published a joint statement in November 2021 calling for a government commission to regulate AI.[228]
Isaac Asimov introduced the
Three Laws of Robotics in many books and stories, most notably the "Multivac" series about a super-intelligent computer of the same name. Asimov's laws are often brought up during lay discussions of machine ethics;[230]
while almost all artificial intelligence researchers are familiar with Asimov's laws through popular culture, they generally consider the laws useless for many reasons, one of which is their ambiguity.[231]
AI safety – Research area on making AI safe and beneficial
AI alignment – Conformance to the intended objective
Artificial intelligence in healthcare - Machine-learning algorithms and software in the analysis, presentation, and comprehension of complex medical and health care data
^This statement comes from the proposal for the
Dartmouth workshop of 1956, which reads: "Every aspect of learning or any other feature of intelligence can be so precisely described that a machine can be made to simulate it."[12]
^Russel and Norvig note in the textbook Artificial Intelligence: A Modern Approach (4th ed.), section 1.5:
"In the longer term, we face the difficult problem of controlling superintelligent AI systems that may evolve in unpredictable ways." while referring to computer scientists, philosophers, and technologists.
^
Daniel Crevier wrote "the conference is generally recognized as the official birthdate of the new science."[25]Russell and
Norvifg call the conference "the birth of artificial intelligence."[26]
^Russell and
Norvig wrote "for the next 20 years the field would be dominated by these people and their students."[26]
^Russell and
Norvig wrote "it was astonishing whenever a computer did anything kind of smartish".[28]
^
Clark wrote: "After a half-decade of quiet breakthroughs in artificial intelligence, 2015 has been a landmark year. Computers are smarter and learning faster than ever."[9]
^Alan Turing discussed the centrality of learning as early as 1950, in his classic paper "
Computing Machinery and Intelligence".[64] In 1956, at the original Dartmouth AI summer conference,
Ray Solomonoff wrote a report on unsupervised probabilistic machine learning: "An Inductive Inference Machine".[65]
^This is a form of
Tom Mitchell's widely quoted definition of machine learning: "A computer program is set to learn from an experience E with respect to some task T and some performance measure P if its performance on T as measured by P improves with experience E."[66]
^
Compared with symbolic logic, formal Bayesian inference is computationally expensive. For inference to be tractable, most observations must be
conditionally independent of one another.
AdSense uses a Bayesian network with over 300 million edges to learn which ads to serve.[105]
^Expectation-maximization, one of the most popular algorithms in machine learning, allows clustering in the presence of unknown
latent variables.[107]
^
The
Smithsonian reports: "Pluribus has bested poker pros in a series of six-player no-limit Texas Hold'em games, reaching a milestone in artificial intelligence research. It is the first bot to beat humans in a complex multiplayer competition."[149]
^Nils Nilsson wrote in 1983: "Simply put, there is wide disagreement in the field about what AI is all about."[168]
^
Daniel Crevier wrote that "time has proven the accuracy and perceptiveness of some of Dreyfus's comments. Had he formulated them less aggressively, constructive actions they suggested might have been taken much earlier."[173]
^
Searle presented this definition of "Strong AI" in 1999.[184] Searle's original formulation was "The appropriately programmed computer really is a mind, in the sense that computers given the right programs can be literally said to understand and have other cognitive states."[185] Strong AI is defined similarly by
Russell and
Norvig: "The assertion that machines could possibly act intelligently (or, perhaps better, act as if they were intelligent) is called the 'weak AI' hypothesis by philosophers, and the assertion that machines that do so are actually thinking (as opposed to simulating thinking) is called the 'strong AI' hypothesis."[180]
^See table 4; 9% is both the OECD average and the US average.[198]
^Rodney Brooks writes, "I think it is a mistake to be worrying about us developing malevolent AI anytime in the next few hundred years. I think the worry stems from a fundamental error in not distinguishing the difference between the very real recent advances in a particular aspect of AI and the enormity and complexity of building sentient volitional intelligence."[219]
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Cukier, Kenneth, "Ready for Robots? How to Think about the Future of AI", Foreign Affairs, vol. 98, no. 4 (July/August 2019), pp. 192–98.
George Dyson, historian of computing, writes (in what might be called "Dyson's Law") that "Any system simple enough to be understandable will not be complicated enough to behave intelligently, while any system complicated enough to behave intelligently will be too complicated to understand." (p. 197.) Computer scientist
Alex Pentland writes: "Current
AI machine-learningalgorithms are, at their core, dead simple stupid. They work, but they work by brute force." (p. 198.)
Domingos, Pedro, "Our Digital Doubles: AI will serve our species, not control it", Scientific American, vol. 319, no. 3 (September 2018), pp. 88–93.
Gopnik, Alison, "Making AI More Human: Artificial intelligence has staged a revival by starting to incorporate what we know about how children learn", Scientific American, vol. 316, no. 6 (June 2017), pp. 60–65.
Halpern, Sue, "The Human Costs of AI" (review of
Kate Crawford, Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence, Yale University Press, 2021, 327 pp.;
Simon Chesterman, We, the Robots?: Regulating Artificial Intelligence and the Limits of the Law, Cambridge University Press, 2021, 289 pp.; Keven Roose, Futureproof: 9 Rules for Humans in the Age of Automation, Random House, 217 pp.; Erik J. Larson, The Myth of Artificial Intelligence: Why Computers Can't Think the Way We Do, Belknap Press / Harvard University Press, 312 pp.), The New York Review of Books, vol. LXVIII, no. 16 (21 October 2021), pp. 29–31. "AI training models can replicate entrenched social and cultural
biases. [...] Machines only know what they know from the
data they have been given. [p. 30.] [A]rtificial general intelligence–machine-based intelligence that matches our own–is beyond the capacity of
algorithmic machine learning... 'Your brain is one piece in a broader system which includes your body, your environment, other humans, and culture as a whole.' [E]ven machines that master the tasks they are trained to perform can't jump domains.
AIVA, for example, can't drive a car even though it can write music (and wouldn't even be able to do that without
Bach and
Beethoven [and other composers on which AIVA is trained])." (p. 31.)
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Christof Koch doubts the possibility of "intelligent" machines attaining
consciousness, because "[e]ven the most sophisticated
brain simulations are unlikely to produce conscious
feelings." (p. 48.) According to Koch, "Whether machines can become
sentient [is important] for
ethical reasons. If computers experience life through their own senses, they cease to be purely a means to an end determined by their usefulness to... humans. Per GNW [the
Global Neuronal Workspace theory], they turn from mere objects into subjects... with a
point of view.... Once computers'
cognitive abilities rival those of humanity, their impulse to push for legal and political rights will become irresistible—the right not to be deleted, not to have their memories wiped clean, not to suffer pain and degradation. The alternative, embodied by IIT [Integrated Information Theory], is that computers will remain only supersophisticated machinery, ghostlike empty shells, devoid of what we value most: the feeling of life itself." (p. 49.)
Marcus, Gary, "Am I Human?: Researchers need new ways to distinguish artificial intelligence from the natural kind", Scientific American, vol. 316, no. 3 (March 2017), pp. 58–63. A stumbling block to AI has been an incapacity for reliable
disambiguation. An example is the "pronoun disambiguation problem": a machine has no way of determining to whom or what a
pronoun in a sentence refers. (p. 61.)
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Brian Cantwell Smith, The Promise of Artificial Intelligence: Reckoning and Judgment, MIT, 2019,
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Judea Pearl and Dana Mackenzie, The Book of Why: The New Science of Cause and Effect, Penguin, 2019,
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Tooze, Adam, "Democracy and Its Discontents", The New York Review of Books, vol. LXVI, no. 10 (6 June 2019), pp. 52–53, 56–57. "Democracy has no clear answer for the mindless operation of
bureaucratic and
technological power. We may indeed be witnessing its extension in the form of artificial intelligence and robotics. Likewise, after decades of dire warning, the
environmental problem remains fundamentally unaddressed.... Bureaucratic overreach and environmental catastrophe are precisely the kinds of slow-moving existential challenges that democracies deal with very badly.... Finally, there is the threat du jour:
corporations and the technologies they promote." (pp. 56–57.)